Monday, 11 February 2013

Echoes - Colouring Dragons...

Here's the start of my diffuse texture for the dragon enemy I'm making for Echoes. Hoping to smooth it out and add some nicer variation in it (and gosh that eye needs work...), but I think I'll start on my spec map and come back to it. Will probably test it in unity from now on instead of max, so I know what sort of look I'm going to get out of engine.

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