Been working on this the past couple of days, to give myself a break from trees and plants.
I'm modelling stuff in batches, and then will texture the same, so I think over the next few days I'll move over to texturing a bunch of the stuff that I've modelled.
In the game, these are looking to go into the Summer environment amongst the ruins, so I shall be texturing them decayed and knocked about a bit! But these items are going to be in one of the central rooms of the level, and hopefully the area where you find out a lot about the back story of what's going on. I just need to get around to writing the fluff with the rest of the team and it's starting to look very real!